Mastering: this is a process of both power and respect. Mastering grants you the right of mastering the knowledge your path holds. Masters are granted spell, armors and equipment to use as you see fit: congratulations on mastering and may you study the path thoroughly.

Monk Requirements for Mastering

So you have reached 99, however there are several more obstacles one must overcome to be dubbed a Master. This first of these obstacles will be to train your skills. To master as a Monk you have one of three options to satisfy your skill requirments. Either to be Brown Dugon and know Wise Touch, or have Claw Fist Maxed, or have Beag Nochd and Puinneag Beatha Maxed. There is also two forms of mastering the health/mana requirments. Power or Balanced Monk. If each stat is greater than 15, you'll be a Balanced Monk. If any stat is less than 15, you'll be a Power Monk. Balanced and Power Monks have different Base Stat requirments.

Monk Master Requirements
1) Brown Dugon and know Wise Touch
2) Claw Fist Maxed
3) Beag Nochd and Puinneag Beatha Maxed
Base (BALANCED): 7000hp/4000mp
Base (POWER): 8850hp/4500mp
Gold Sand + Cauldron = Sand Glass
200 000 000 experience
Next you will require 200 Million experience that must be sacrificed to become a master. Once you reach 99 you will already have a good amount of this experience saved, so just hunt the rest until you reach 200M.

The base requirements for a monk Master is 7000hp and 4000mp for Balanced, and 8850hp and 4500mp for Power. Make sure you have this requirement before you continue. You may ascend to achieve this base, please look at the Ascension section of the site to find helpful ascending information.

Cthonic Remains
Creature Drops
Draco Sgail - Rogue Master Items
Ancient - Wizard Master Items
Old One - Monk Master Items
Draco Deathach - Warrior Master Items
Draco Avatar - Priest Master Item
Dhubh Seud - Nothing
All Draco's are found on Cthonic Remains 54, 55, and 56.
They all drop black stones at random.
--Thanks Explorer for the infromation.
Finally you will require two items that can be hunted in deep Cthonic Remains: Gold Sand and Cauldron. After you have achieved all these requirements you may start your Mastership.

Head to the Temple of Veil (choosing) and talk with the girl there: she will test your Mastership abilities.
Monk Master Equipment
Sun Bae Nim Band
Sun Bae Nim Dress
Sun Bae Nim Band
Sun Bae Nim Mantle
You will get to a point where she asks you to see the Sabonim at Sapphire Stream to construct your Sand Glass. Head to the Sapphire Stream and he explains that you will require the Gold Sand and Cauldron to construct the Sand Glass. If you already having these items, just speak with him again and he will give you the item. Return to the Temple of Veil and she will dub you a Master (after taking your experience).

You will notice that all your spells and skills now have a mastering ability of 100. You will also be given your Master Equipment. For the stats on these items please check them out in the Monk Armor and Monk Weapon Sections.

To recieve your Master Hat: Sun Bae Nim Band , you'll have to participate in the Goblin War at the Grassy Fields outside Loures Castle. Just enter and kill two of each type of Goblin. Once you have finished return to the Loures Guard in the Grassy Fields to recieve your Hat.

Finally you will also be given the spell "Iron Skin" which is a mor dion spell. Right now you will want to head to Oren Skill Master and speak with the him for your other master skills "Triple Kick" and if you are pure you will receive "Whirlwind Attack" as well. More information on these skills can be found in the Monk Skill section. Congratulations on Mastering!

Empowering and Enchanting your Claw

Now that you are a Master you may Empower (pure) or Enchant (sub) your Kalkuri. To start this you need to talk with the Tagor Wizard. He will explain to you that you will need a Crux. So firstly you will need a Bent Crux and a Talos Ore which can be found in low level Chaos, creatures here will drop the ore and crux.

Once you get these go to the Abel Armorsmith and he will fix your Bent Crux into a Crux. After you have your Crux, return to the Tagor Wizard and he will replace your weapon with an Empowered Version if you are a Pure Monk, or an Enchanted Version if you are subbed. Information about these weapons can be found in the Weapon section.
Empowering your Claw
Bent Crux + Talos Ore = Crux
Crux + Kalkuri = Empowered Kalkuri(pure)
Crux + Kalkuri = Enchanted Kalkuri(sub)

Master Equipment - Unknown Depths

You may also retrieved your Master Item from the Unknown Depths-Gem Ore Quest. For Monks you will receive a Master Bracer. You may get more information on this quest and the items in the Quest Section and Equipment Section of the web site.

Buying and Maxing Stats

Now that you are a master you may Buy stats. To do so go to the Temple of Choosing and speak with the attended. She will allow you to trade 150Hp points for one stat of your choice. You may repeat as long as you do not go over the Maximum allowed of that stat in your class, and you do not go under the Base Requirements for Health of your Mastership. For Monks your Max stats are: 180/150/100/215/100.